﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;

namespace ConsoleApplication1
{
    class Printer
    {
        char gameNodeSymbol = '*';

        public void DrawGameNode(GameNode gameNode)
        {
            Console.SetCursorPosition(gameNode.X, gameNode.Y);
            Console.Write(gameNodeSymbol);
            Console.SetCursorPosition(0, 0);
            Thread.Sleep(500);
        }

        public void ClearGameNode(GameNode gameNode)
        {
            Console.SetCursorPosition(gameNode.X, gameNode.Y);
            Console.Write(' ');
            Console.SetCursorPosition(0, 0);
            Thread.Sleep(500);
        }
    }
}
